Release: v1.20240329 - March "Town" Update!


Website: https://www.sykohpath.com/fantasy_waifu_collector

Discord: https://discord.gg/X2qHRfJ6ak 

Reddit: https://www.reddit.com/r/FantasyWaifuCollector/

Changelog Video:

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Bugfixes:

:bugtype: Ambassador: Guild text update on change for boss hp

:bugtype: Fixed placing buildings out-of-bounds in Town Builder

:bugtype: Chat now requires something to be entered before sending

:bugtype: Fixed chat being able to spam-send messages, added timer

:bugtype: Fixed profile avatar selection being accessed if no characters exist

:bugtype: Changed chat refresh; shorter if message was sent, should feel more responsive

:bugtype: Changed modal width so that if Up/Down buttons are required, modal will be bigger

:bugtype: A waifu is now required in order to advance the story, poor Trash-chan was ignored!

:bugtype: Library now requires more than 2 characters in order to create books; prevents softlock from deleting all characters

:bugtype: Character Details; only show "Shop" if marketplace is built

:bugtype: Whoops! Some tasks on the to-do list were in the wrong order

:bugtype: Fixed crash when clicking "Move" instead of "Collect" on Trash Pile for story objective

:bugtype: Added a "town fixer" function; if any buildings are duplicated or out of bounds, they are fixed/moved appropriately (this may cause overlapping, user must manually move/collect to fix)

General:

:hack: Change Gathering so that egg is automatically collected when touched by cursor

:hack: Changed story text for Gathering from "click" to "catch"

:hack: Added "Settings" button through Profile (Main hub -> Profile -> Settings)

:hack: Replaced all de/buff icon assets with final images (note: may add more in the future)

:hack: Buff icons have an arrow up and are red; red=additive

:hack: Debuff icons have an arrow down and are blue; blue=subtractive

:hack: Status icons are yellow; may be up or down if they affect stats

:hack: Fatal icons are black

:hack: Permanent icons are light grey

:hack: Buff icons now change between up/down depending on if value is > or < 0; no change if = 0 (typically 'status') or icon isn't an up/down type (e.g. 'resurrection')

:hack: Changed Townbuilder to support multiple of the same buildings (such as roads); based on quantity

:hack: Added "Road" to the shop; quantity of 10 are available per day (new graphics)

:hack: Added "Soil" to the shop, quantity of 3 are available per day (new graphics)

:hack: Soil can be placed in Townbuilder, then "food" can be "planted". This provides a daily bonus per plot.

:hack: Reduced food rewards (slightly) from Harvest quests

:hack: Added particles to Eggs when gathered

:hack: Added controls to Main hub screen

:hack: Pressing the 'cancel' button on the Main hub screen goes to the login page (may need confirmation?)

:hack: Redid the Chat box, added chat "tabs"; if in a Guild, that tab will be shown. Selected tab will show respective chat in the box.

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