August "Bandit" Update! - Fantasy Waifu Collector - ALPHA v1.20240831


ChangeLog for build: Release v1.20240831 ALPHA - August "Bandit" Update

Website: https://fantasywaifucollector.com/

Bugfixes:

๐Ÿž Launcher: Fix duplicate downloads (optional: re-download the launcher to update to v1.2)

๐Ÿž Hide To-Do when Story scenes play

๐Ÿž Move story "Display Name" and "Email" to end of script

๐Ÿž Story: Pressing 'Cancel' while characters are sliding out won't cause them to pop back in

๐Ÿž Fixed monster scaling; tied to "value ranges" based on tier (no more overpowered level 1 goblins!)

๐Ÿž Hide "Daily Tasks" until tutorial is finised

๐Ÿž Renamed "OK/Cancel" to "Keep/Reroll" for Reroll Gacha ticket

๐Ÿž Fixed clipping issue; made a larger surface to drawn on (also cleaned up code!)

๐Ÿž Health & Stamina bar: Fixed incorrect display calculations

๐Ÿž Town diorama wasn't updating when buildings places or upgraded in town builder

๐Ÿž Quests: Remove expired quests on list refresh (daily)

๐Ÿž If squad is missing, fill it with default values

๐Ÿž Mining: Out of Range caused crash (1 pixel did this, ugh!)

๐Ÿž If for whatever reason a waifu is attempted to be loaded but doesn't exist, use purple color instead of crash


General:

* Main Hub: Added building descriptions in tooltips

* Quest: Hunting, base stats use quest rank value range instead of random(1-30)

* Adoption: Changed story text to describe the cat "taming" process

* Adoption: Added a "house" for tamed cats to run to 

* Added Event: "Waifu Tuber"; requires Stadium Level 3. Click on the clothes and try to get the most followers!

* Character Details: Added "Nature Bonus" box, shows the total bonus gained from using equipment with same-matching Natures

* Squads: Added tutorial on how to form a squad properly using skills and role positions

* Squads: Locked Warband & PVP squads, requiring their respective buildings to be placed

* Squad Formation: Added "Auto Fill"; Works for all teams except PVP (that needs a player's strategy!), Warband teams will automagically not use the same character across multiple teams! Also works for Event and anything else that requires a squad to be built!

* Separated skills into its own function that runs based off game timer instead of triggering after a character attacks

* Skill:Regerate now targets first squad member < 90% health instead of the entire squad

* Add HP [de]buff to Health bar

* Add AGI [de]buff to Stamina bar

* Daily Tasks: Added notification when able to upgrade a building

* Main: Added a "new" icon on Town Builder whenever a building isn't placed

* Main: Added a "new" icon to show where each Daily Task is

* Maxiumum Quests now tied to Town:"Quest Post" upgrade level

* Marketplace: Tied upgrade levels to unlock different stores (items and crystal unlocked by default)

* Marketplace: Added graphic assets

* Added "Bandit King" Boss; appears in Urgent quest

* Set "Bandit King" as the World Boss for September

* Added colors to chat, use "/RGB" where R, G, B are base16 from 0 to F for the color

* Capture: Moved the character to the left 100 pixels so the name and health bar don't overlap the "Jump" button; also gives the player more room to see when to jump

* Added "Story" structure

* Added on-screen keyboard; works best with Steam Deck, Controllers, or mouse only. Will auto-hide & disable if a real keyboard is used

* For reserved squads, hardcoded names for display (they aren't editable anyway!)

* Added buttons to forgot/change password; they'll redirect to the website (works only for email verified accounts)

* Updated account registration agreement: "Must be over the age of 13"

* Remember the first Waifu used to star-up another Waifu for...story reasons!

* Quest: Harvest: Lowered Fruit goal for lower rank quests

* Added Trash-Chan banner art (drawing)

* Added Clothing:

- Enlistment [Sky]: Qipao

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