July "Town & Enlistment Part 1" Update! - Fantasy Waifu Collector - ALPHA v1.20240726


Website: https://fantasywaifucollector.com

Discord: https://discord.gg/X2qHRfJ6ak 

Reddit: https://www.reddit.com/r/FantasyWaifuCollector/

Patreon: https://www.patreon.com/SyKoHPaTh

Twitch: https://twitch.tv/sykohpath

Changelog Video: 

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ChangeLog for build: Release v1.2024xxxx ALPHA - July "Town & Enlistment Part 1!" Update

Official Website launched!

https://fantasywaifucollector.com

Now a page on Itch.io! Please check it out:

https://sykohpath.itch.io/fantasy-waifu-collector

Bugfixes:

* Fix inventory value error if tier is unset (shouldn't happen!?)

* Town: Fixed duplicated buildings in inventory (hopefully got it this time!)

* Warband: Attack player claim, victory now updates the node locally

* When squads were being saved, ALL of them were writing to the server, changed to only write/save modified squads.

* Fix crash in Library when selecting a "none" Nature

* Quests: Force-quitting a quest will properly apply injuries and bond reduction to fainted characters

* Fixed text to match quest type in force-quit confirmation box

* Add possible fix for "delay-skipping" timer abuse

General:

* Added "Daily Tasks"

* Key Mapping (keyboard & joystick): Settings -> Key Mapping. Select a value, press a key/button, save, done!

* Set default controls for joystick: direction=d-pad, buttons

* Show "Reconnecting" when, ya know, trying to reconnect

* Increased level cap of town buildings to 7

* Town: Capitol rewards +1 Warband Orders per level per day (+2, max of +9/day)

* Town: Marketplace, shop categories unlocked per level

* Town: Barracks; soft-cap maxiumum per upgrade level (can receive new characters as long as current < max)

* Town: Warehouse; cap item and consumable quantity to upgrade level (overflow is lost)

* Town: Training Yard; increases number of squads per upgrade level (warbands and pvp always open)

* Squads: Show "Locked" icon for locked Training Yard levels; also show "Locked" icon if Offline for Warbands and PVP

* Changed Warband, World Boss and PVP rewards/reset to the first of the month instead of the last day; now syncs up with in-game settings

* Adoption: added 3 "patterns" which will have a special item appear on the board. When clicked, will do actions:

- bomb = clears 3x3 area

- clock = adds +1 second to the "delay" time for the next action (keeps matches from clearing)

- arrow = clears everything in a vertical and horizontal line

* Adoption: Reaching Combo Counter of 20 (or more) will cause all "attacking" cats to be "tamed"

* Mining: Changed icon "filler" pool

* Town: Added building graphics; upgrades with level:

- Castle, School

* Warbands: Added Castle and Town building graphics

* Gathering: Increased health of Ratmin King (shouldn't be fainting every round; encourage player to use Rogue-Steal)

* Added skill: Lava:Berserk

* Gacha: Roll summary shows skill names, also added a mini tutoral where a character with 'Taunt' is suggested to be rolled for

* Gacha: Replaced Daily Nature Banner artwork

* Gacha: Changed Castle Banner Upgrades: Level 2 = Event, Level 3 = Weekday, Level 4 = Equipment

* Win/Lose: Added Banner Background graphic texture

* Clothing Added:

- Casual: Hairband

- Enlistment [Tree]: Deer Horns, Shaman Facepaint, Talisman

- Enlistment [Lava]: Leather Straps, Tooth Necklace, Horned Helmet

- Enlistment [Lightning]: Thief Mask

- Enlistment [Sky]: Bead Necklace, Bead Bracelets, Spats

- Ninja [Lightning]: Ninja Mask

- Work: Stop Sign

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